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objetos de aprendizaje

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Diseño de objeto de aprendizaje
Francisco Alvaradocapacitaenred.net
Flujo de aprendizaje
Imaginamos un escenario donde el alumno debe alcanzar los objetivos:
Aprender
Identificar
Manejar
Reflexionar y compartir
El escenario sería el mostrado en la figura. El alumno debe seguir la secuencia:
Examen previo.
Para ver el nivel de la clase y comparar al final de la actividad si se han conseguido los objetivos. (Cuestionario pre) que podrá ser comparado con uno final (cuestionario post)
Si el alumno no supera la nota mínima, se le muestra un documento 0 con explicaciones más sencillas y precisas.
Examen previo
Seleccionamos un cuestionario test de respuestas única.
Cuidar la objetividad de las preguntas teniendo en cuenta que el cuestionario va a ser una medida del aprendizaje muy importante.
El examen previo no es superado
Leer Documento 0
Volver a realizar otro cuestionario más corto de preguntas del anterior
El examen previo es superado
Remitir al estudio. Presentar el temario, la guía didáctica
Focalizar objetivos principales e impulsar los debates
Actividades del curso y examen final cuestionario post, para comparar el aprendizaje obtenido
¿Prueba superada?
Learning focuses
Focus choices:
Collaborative Concept/Procedure Development Problem Based Learning Project/Case Study Role-play
'learning focus'
http://www.learningdesigns.uow.edu.au/exemplars/index.html
Colaborative Focus
Project:
Contested Knowledges
Generic Skills Development
Interaction Among Trainee Teachers
Jigsaw
The emphasis of the learning design is interacting and collaborating with peers to facilitate the construction of knowledge.
Constructivismo
Concept/Procedure Development focus
Project:
Chemistry Pre-Labs
Communicating with the Tired Patient
Medical Radiation Sciences
Predict-Observe-Explain
Principles of Financial Investment
Production Planning Simulation
Sarcomotion
Self-Assessment in Engineering
VisChem
VLab -Fitness Testing
The emphasis of the learning design is to understand and/or consolidate student learning about concepts and/or procedures.
Problem Based Learning
Project:
Investigating Mathematical Assessment Strategies
Natural Resource Management
Problem Based Learning in Medicine
Research Methods Online
Teaching and Learning in Multimedia
The emphasis of the learning design is on the process of students solving a real world problem presented to them.
Project/Case Study
Project:
E-Journal
Heritage Information Systems
Interactive Stories
Real Life Cases in Multimedia
Writing in the Virtual Records Office
Youth Work Toolbox
The emphasis of the learning design is to create a product or artefact. The "learning by doing" process may be supported by case materials from which the learner can distil/abstract lessons learnt to apply in a new project situation.  Assessing Historical Sources
Rol play
Project:
Environmental Decision-Making
First Fleet
Mekong e-Sim
Middle East Politics
Political Science Simulation
Securities Markets Regulation
The emphasis of the learning design is subrogation: "walking in the shoes of others".

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objetos de aprendizaje